T S Vallender


Love this quote, which was nestled in Structure & Interpretation of Computer Programs, which I’ve just started reading.

I think that it’s extraordinarily important that we in computer science keep fun in computing. When it started out, it was an awful lot of fun. Of course, the paying customers got shafted every now and then, and after a while we began to take their complaints seriously. We began to feel as if we really were responsible for the successful, error-free perfect use of these machines. I don’t think we are. I think we’re responsible for stretching them, sending them off in new directions, and keeping fun in the house. I hope the field of computer science never loses its sense of fun. Above all, I hope we don’t become missionaries. Don’t feel as if you’re Bible salesmen. The world has too many of those already. What you know about computing other people will learn. Don’t feel as if the key to successful computing is only in your hands. What’s in your hands, I think and hope, is intelligence: the ability to see the machine as more than when you were first led up to it, that you can make it more.
—Alan J. Perlis (April 1, 1922 – February 7, 1990

I thought this was particularly insightful: (from Dr. Greg Wilson on the Embedded podcast):

Code is a user interface and everything we know about HCI can be applied to it.

Experts don't make fewer errors, but they have better mechanisms to catch them.
Marian Petre (Embedded ep462)